

With adequate Energy Weapons skill and Strength, this weapon exhibits moderate accuracy due to a high spread for a laser weapon, making it useful for taking down enemies at almost any range. The single barrel is also a detriment to the long-term use of the weapon, as constant repairs are necessary to maintain the sole barrel used for directing all lasers, a problem sidestepped in more advanced Gatling lasers by having multiple barrels. This high rate of fire restricts the Laser RCW to using only the ECP ammunition type. This capacitor rotation allows the Laser RCW to operate like a multi-barreled ballistic weapon (for example, the minigun), and avoids the rate-of-fire limitations imposed by a single capacitor design.


While each capacitor is firing, the ECP is used to recharge the previously discharged capacitors. The capacitors in the drum are rotated as they fire in succession, producing a single continuous laser beam. This drum contains a bank of 6 capacitors in a circle formation, centered around an electron charge pack (ECP). The unique feature of this "laser assault rifle" is the addition of a "drum," which gives this weapon its unique look, high rate of fire, and name. Of note is that it appears that Van Buren was going to have a weapon modding system, which “officially” made its debut in New Vegas.A precursor to the Gatling laser, the gun was designed to mimic a famous gun design and invoke in buyers the same rapid delivery of ordnance but instead with lasers. However, there's no known way to summon them right now.

There are also scripts for the weapons, suggesting that they can be used in the tech demo. Models and inventory icons for all of them exist in the game's files. The Tech Demo has many unused weapons hidden in its files.
